“Crippling Better Version for Similar Looks” Not an Option in PS4/XB1 Development: Adrian Chmielarz

Former People Can Fly dev offers his thoughts on next gen development.

Posted By | On 26th, Mar. 2014

xbox-one_ps4

Creative director and co-owner at The Astronauts Adrian Chmielarz is, defined by statements he made regarding the PS4 being more powerful the Xbox One. While he later stated that it was the games that defined the consoles, The Vanishing of Ethan Carter creator still has some interesting views on how to approach next gen development.

For instance, when you consider the one console is more powerful than the other, how do you sit down and develop for the PS4 and Xbox One?

“Well, you basically have three options. One, you make the best version possible on each console and don’t care that one is a bit better than the other. Two, you cripple the better version to make sure both versions look identical. Three, you spend super extra time and effort on the weaker version to get it as close as possible to the better version.”

He then states that as far as The Astronauts is concerned, the second option isn’t the best. “All I know is that option two is not an option for us. It’s not as bad as it sounds, and it helps avoid silly fanboy wars, but still, it’s not something we’re interested in pursuing.”

When you factor in the amount of vitriol that’s on offer from both sides though, regardless of the circumstances, it does take a lot of courage no matter what option is pursued. The Astronauts are currently working on Vanishing of Ethan Carter and it looks awesome.

Let us know your thoughts on the matter below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...