"Yes, you can do wonderful things with them, but their shelf life is limited," says the studio behind The Vanishing of Ethan Carter.
The Astronauts also plans to overhaul the Calamity system to offer more choices for players and redesign the tutorial area.
The next major update for Witchfire is slated for November, and will feature new content as well as a re-imagining of already existing content.
Witchfire hopes to meld gameplay inspired by Soulslikes and extraction shooters while trying to forge its own identity.
Learn more about the world and your mission as a Preyer, gathering Witchfire and weapons to confront the all-powerful Witch.
Regarding post-launch plans, director Adrian Chmielarz says the updates will stop "only when we are all fully satisfied with the results."
Early access will launch with two maps, and there won't be any NPCs. The Astronauts is also "leaning towards yes" for New Game Plus.
Studio co-founder Adrian Chmielarz also says the goal is to "deliver enough content" to make early access feel "worth the money."
Players can also center the crosshair, adjust the field of view and hide damage numbers in the upcoming dark fantasy shooter.
The long-awaited first-person shooter from the makers of Painkiller and Bulletstorm will finally be playable on PC this Fall.
Players can use Light and Heavy spells with elements like Fire, Water, Earth and Air. Each has unique properties to provide an advantage.
The Hunger provides powerful bullets on reloading after critical hits, but it becomes more potent at higher Attunement levels.
Different weapon types, magic, and enemies for the rogue-lite shooter are showcased ahead of its early access release for PC in early 2023.
Though a few months were "lost" with the redesign, development is back on track, says The Astronauts co-founder Adrian Chmielarz.
The Astronaut's upcoming first person shooter recently took the stage at Summer Game Fest with a brand-new gameplay trailer.
The Astronauts also confirmed that the first person shooter will have a roguelite gameplay loop with persistent unlocks and progression between deaths.
The Astronauts shared some brief new gameplay on Twitter and promised to discuss "release date, features, and other thrilling stuff" next week.
The Astronauts' dark shooter seems to have an RPG-lite bent.
The snippet of gameplay gives an idea of the game’s speed and some of its mechanics.
"Nothing dramatic is happening. We’re working on the game every day," says the developer.