The Astronauts' dark shooter seems to have an RPG-lite bent.
The snippet of gameplay gives an idea of the game’s speed and some of its mechanics.
"Nothing dramatic is happening. We’re working on the game every day," says the developer.
Adrian Chmielarz of The Astronauts discuss what it's like developing for the Xbox One X along with specific enhancements for The Vanishing of Ethan Carter.
"You can get a respectable performance relatively cheaply, and you get a very nice ecosystem."
"I’ve never seen a game that couldn’t be done on a weaker version of the current gen consoles."
Previously exclusive to PS4 and PC, the horror mystery features Xbox One X support.
What would their take on open worlds game be like?
The Unreal Engine 4 version finally arrives on PC as a free update.
The re-build of Ethan Carter looks great and the PS4 work well in showcasing this.
The Astronauts reveals that the PS4 version will be here soon.
The Astronauts have specifically ported it over to UE4 to support a current gen release.
A complete video walkthrough for The Vanishing of Ethan Carter.
"I have harnessed the shadows that stride from world to world to sow death and madness" (“From Beyond”, 16 November 1920, H.P. Lovecraft)
Out on PC next month.
The Astronauts' "weird fiction" horror game gets a boxed release, and there was much rejoicing.
Adrian Chmielarz also talks about avoiding fillers in The Vanishing of Ethan Carter.
The Astronauts' The Vanishing of Ethan Carter will be out by this Summer according to former People Can Fly developer and creator Adrian Chmielarz. Speaking to Eurogamer, Chmielarz also spoke abou... Read More
GamingBolt speaks to Adrian Chmielarz, Co-owner at The Astronauts, to know more about this atmospheric horror game.