He talks a bit about PC capabilities.
Crysis 3 producer Mike Read has revealed some information about the future of the Crysis franchise, and also about PC gaming. He said that they could do a lot of things, and it was also revealed that the next Crysis game may not be an FPS.
“So, in terms of what we’re doing in Crysis 3, this is the closure to this sort of story bubble. But if you look at the past five years, and what we’ve done with the franchise, you could probably come up and say that we have basically built a Crysis Universe. And we could go in so many different ways in this franchise at this point, and weave in alternate storylines from different tech, to different realities and things like that. So moving past Crysis 3, we have a lot of opportunities moving forward outside of this,” he revealed.
He also talked a bit about console limitation and what the franchise can offer to PC gaming.
“We’re definitely feeling the strain of consoles, not only on the hardware side, but in the way that their certification programs work, and really having to deliver stuff way ahead of time. And there’s a lot of variables on consoles, and things that they want you to deliver beforehand,” he said.
“Whereas, we’re very freeform on what we can do on PC, unlocking the abilities of some of this high-end hardware, and we wanted to be able to push that. But we still want to provide a great gameplay experience across the board for both consoles and PCs.”
The game will be released on February 19 for the PS3, Xbox 360 and PC.