Crystal Dynamics hopes people see the differences between Tomb Raider and Uncharted

Tomb Raider is accused of being a rip-off of a game that was accused of being a Tomb Raider rip-off... Yeah...

Posted By | On 06th, Dec. 2012

Crystal Dynamics hopes people see the differences between Tomb Raider and Uncharted

Tomb Raider, the upcoming 2013 action adventure reboot to the old franchise has been often in the news, and more often than not, it’s been compared to the Uncharted games because of their cinematic and gameplay style. It’s ironic because the original Uncharted was originally called a Tomb Raider rip-off.

Anyway, Tomb Raider’s creative director, Noah Hughes believes there are plenty of differences between Tomb Raider and Uncharted and hopes that people will notice them.

“I may be wrong, but I think if we didn’t have such strong similarities in the subject matter – adventure and archaeology – I don’t think Tomb Raider would be tied directly to Uncharted,” Hughes said while speaking with NowGamer. “We felt probably system-wise combat was one of the things we really needed to evolve the most. That it had fallen behind the curve a little bit and really our goal was, more than anything, just to modernise that combat. Having said that, I hope players see that there are some key differences that we’ve tried to make sure were sufficiently Lara-like.”

The cover system, for example, is different in Lara Croft’s new adventure. “The idea the cover system is less ‘sticky’ than many modern shooters, we really wanted to urge people to keep moving between cover rather than hunkering down in one place,” said Hughes, emphasizing the different feel that the game’s combat has to it. “This was also true of the stealth, the pre-combat and the environmental combat opportunities, it was really just to realise that Lara isn’t just about having the biggest gun, but giving you opportunities to think a little and move a lot.”

“My hope is, as much as it has similarities with some of these other games, is that it really just feels like a modernisation and update of a Tomb Raider combat system,” he concluded.

Recently, the Crystal Dynamics devs also talked about how Tomb Raider is different in that it has a female and actually feminine protagonist. Read the full report here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...