Brian Chambers talks about the limitations of consoles especially with regards to resolution.
When Ryse: Son of Rome first released for the Xbox One, Crytek created a stir for a fair number of reasons, chief among them being the 900p resolution. Granted, many games since then haven’t implemented 1080p on both the Xbox One and PS4 but it was a major point of contention at the time. Crytek stated at one point that the new console cycle wasn’t about resolution though but with Ryse: Son of Rome on PC supporting 4K resolutions, what is their current stance on the subject?
We spoke to Crytek senior producer Brian Chambers about the same and he stated that, “It’s unfair in my opinion to compare consoles with PC hardware. A console, regardless of how powerful it is, will have limitations that the user won’t be able to modify. PC hardware on the other hand can be as simple or powerful as the user chooses to build it out.”
Thoughts on the same? Let us know below. Ryse: Son of Rome is out for PC on October 10th.