After it was revealed that Crysis 2 was the most pirated game of 2011, having been pirated on the PC almost 4 million times, everyone was shocked. But on one more so than, quite obviously, Crytek.
Crytek’s director of creative development, Rasmus Hojengaard feels it’s flattering and upsetting at the same time.
“It’s very flattering and upsetting at the same time,” he told CVG. “Obviously you miss so much revenue, it’s so clear that a lot of people want to play your game but they don’t really want to pay for it, which is unfortunately really disappointing.
“It’s also a little flattering because people are willing to bother download these 10GB files or whatever the game takes because they think it looks great. We obviously want to avoid that this time, but even if we can convert 25 percent of those gamers into paying customers [you have an extra million sales].”
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