Cyberpunk 2077 Developer Disputes Rumored Reason For Delay

The alleged rumor about Xbox One performance seems to be untrue.

Posted By | On 25th, Jan. 2020

cyberpunk 2077

While there’s a lot of very big games coming out this year, Cyberpunk 2077 has a chance to be one that stands above all. The game was originally slated to come out in just a few months in April, but suffered a delay to September. Rumors floated around that a large part of the reason for the delay was poor performance in the Xbox One version of the game. Now it seems one of the developers has poured cold water on that theory.

God of War director Cory Balrog recently tweeted a response to an article about the rumor, saying it actually was common for a game to be running very poorly on any system before the final push to gold (here’s a link to the tweet). Balrog is pretty accomplished, but if his word isn’t quite enough for you, on the official CDPR forums developer Benzenzimmern backed up the claim.

“Cory Barlog hit the nail on the head,” they wrote. “Of course we’re optimizing for the Xbox One, and for the Playstation, and for the PC, because that’s what you do in the last stretches of game development. While the game is made, lots of things are unoptimized, because they’re all in flux, changing, and still not finished.

“So simple answers like ‘They delayed the game because of X’ might make for a good rumor, but don’t hold a lot of truth. There’s always many reasons. Among them, and I can speak for myself, simply fixing bugs, so the game is as polished as possible. No hidden agendas, just working on making the game better.”

So, in the end, it seems the game just needed more time in the oven and no specific system was the issue. The developer says the wait will be worth it in the end, though, regardless of the system you’ll be playing the game on come September 17th.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...