Dark Souls 3, Bloodborne DLC Both Being Directed by Miyazaki

From Software director believes he can handle both.

Posted By | On 10th, Aug. 2015

Dark Souls 3

From Software’s Hidetaka Miyazaki is a busy man these days – he’s responsible for directing Dark Souls 3 which will release next year for Xbox One, PS4 and PC. However, he’s also handling directorial duties on the upcoming DLC for Bloodborne. How is he handling both? Speaking to GameSpot, Miyazaki revealed his experience in handling two projects at once.

“When I was doing Demon’s Souls, I was also working on Armoured Core: For Answer. Even for the original Dark Souls, I acted as producer and director. The bottom line is, I think I can do it. I believe I can do both the Bloodborne DLC and Dark Souls 3.”

It should be noted that Yui Tanimura, who co-directed Dark Souls 2, is part of the Dark Souls 3 team thus allowing Miyazaki to focus on the core design (though it also allows time for him to work on new projects).

“As long as I am listed as game director on the end credits, there’s a certain level of quality the game needs to meet. I can guarantee that the game quality will reach that.”

The Bloodborne DLC still has no ETA so stay tuned for more information on that – and Dark Souls 3 – in the coming months.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

"Backward compatibility is good for our catalogue, and we think we have the highest selling catalogue per SKU ...

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

"I think it’s safe to say that we wouldn’t, and no one would, stack up huge releases unnecessarily," says ...

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...