David Cage Doesn’t Want a Sequel to Heavy Rain, Wants to Create New Experiences

Quantic Dream director on criticism and whether he addresses it in his next game.

Posted By | On 07th, May. 2013

David Cage Doesn’t Want a Sequel to Heavy Rain, Wants to Create New Experiences

Say what you will about Quantic Dream’s Heavy Rain and how its success paves the way for more “artistic” games (we’ve said a lot about the same). But one thing that can’t be denied is that it was heavily criticized for its story and other mechanics.

Speaking to Kotaku, director David Cage was asked if he was taking any of those criticisms and working on fixing them for Beyond: Two Souls, his next game for PS3. Cage responded, “You never design in reaction to critiques otherwise you create a product.

“I’m not creating products. I’m trying to create experiences. I try to be sincere in what I’m doing. Yeah, we heard a lot of good things. We heard a couple of bad things. Good, let’s move on. Let’s try to do something better next time and maybe something else totally different.

Beyond Two Souls_new (19)

“The only thing I didn’t want to do was a sequel to Heavy Rain. Like, ‘Oh let’s just do the same thing. Fix a couple of things here and there and just release the same game pretty much.’ We started from a blank page (for Beyond: Two Souls) and we tried to create an experience that would be different, that would play differently.”

Whether you like the man or not, you have to hand it to him: He takes his licks like a man, and wants to keep moving forward with something new. Beyond: Two Souls, by the by, will release on PlayStation 3 on October 8th.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...