The H1Z1 developer is excited at the prospect of the additional money.
Three months ago, Sony Online Entertainment parted ways with the rest of Sony, as they were sold off to an independent investment firm. Sony Online Entertainment at that point expressed eager enthusiasm to work on bringing their games to Xbox, in addition to PlayStation and PC.
It turns out that this desire wasn’t just because of the excitement of tinkering with new technology, or a wish to see their games exposed to a wider audience- in strictly financial terms, Daybreak estimates it will see its revenues spike once its games are available on Xbox. It estimates that the revenue raise may be as much as 50%.
“If you just take the numbers that the console publishers themselves have put out, you are talking about a 50 percent revenue lift,” company president John Smedley said in an interview on U-T San Diego.
He may not be wrong- games like Final Fantasy XIV: A Realm Reborn (PS3, PS4) and Neverwinter (Xbox One) have shown us that MMORPGs do have an audience on consoles as well, and MMO style games is what Daybreak is known for. Whether or not the company can tap into this audience remains to be seen- as of right now, though, this remains to be seen.