Also, any new stages available for DOA 5 will be automatically available on the Vita version.
Aside from cross-platform matches between the PS3 and PS Vita versions, players will also have a chance to share saved game and purchases across both titles.
Releasing on March 22nd, Team Ninja has confirmed that cross-platform battles will run on at 60 frames per second on both platforms with no lag or slowdown.
All characters unlocked on PS3 can be used on the Vita version and vice versa, and there will be indicators to tell if some one is playing on PS3 or Vita, which extends to in-game rankings.
All DLC purchases will be preserved across both platforms and players can use the same saved games to cross-play between platforms. To top it off, any new stages available on DOA 5 for PS3 will also be available on the PS Vita.
Will this be enough to revive DOA 5’s sagging popularity? We’ll find out when the game releases in March.