Death Stranding – Hideo Kojima Explains How “Connections” Helped Make the Game A Reality

And how he used that to turn it into one of the game's central themes.

Posted By | On 06th, Nov. 2019

death stranding

“Connection” is a big thing with Death Stranding. Not only is it a central theme in the game’s narrative, it’s also something that’s defined much of the behind-the-scenes work in the game, to the extent that Hideo Kojima says development on the game would not have been possible were it not for his connections with fans and with peers in the industry.

In a new video uploaded by Sony, Hideo Kojima goes into detail about that, talking about how when Kojima Productions started out after splitting from Konami, it was these connections that allowed Death Stranding’s development to kick off. From his work with several Hollywood actors to the aid provided by Guerrilla Games with the engine (and even with the development, as it turns out), connections allowed Kojima to kick things off, and it went on to become a central theme in the game itself as well. Take a look at the full video below.

Death Stranding is out for the PS4 on November 8, and will launch on PC in Summer 2020. You can read our review of the game through here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...