Destiny: Bungie Details Changes For Titans

Bungie making changes to Titan so that they can fit more with other classes.

Posted By | On 06th, Dec. 2015

Destiny The Taken King_Crucible 05

It appears that the recent news about a Sparrow racing league isn’t the only thing that is coming to Destiny. While the Sparrow racing league is brand new and will be something we’ll be watching to see just how popular it might be, Bungie is also going to be tweaking the game in order to make the existing stuff that much better.

On the company’s official website, the firm announced its plans for class tuning in the December update. Among the things that are going to be tweaked in this next update will be melee range. Bungie’s Sage wrote on the website that the company is going to be extending melee range for Titans. The company isn’t going to be touching other classes but will be expanding the Titan range from 4m to 4.5m (a gain of 12.5%). There are a number of other very specific changes such as:

Solar Titan
Give other players a glimmer of hope standing against a Solar Titan in PvP.
Bring down the average KDR so it’s closer to the ideal (1.0)
Encourage taking alternate paths through the Node tree.

Arc Titan
Bring average KDR up so that they are competitive with other Subclasses.
Reinforce the Strikers Hard Charging Melee role.

Void Titan
Double down on the Instant Base/Ready for anything Combat/Support role.

You can find the full patch notes for what Bungie is planning at the official website but the long and the short of it is the company looks like they’re really trying to tweak Titans so they’ll fit in more with the other classes in Destiny: The Taken King.


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