Bungie also doesn’t want to compromise on the expansion’s scale.
Bungie’s Eric “Urk” Osborne revealed why Destiny’s Rise of Iron expansion won’t be heading to the PS3 and Xbox 360 like previous expansions. Speaking to VG247, he revealed that not only did the studio not want to compromise on the scale of content but that most of the player base was now on PS4 and Xbox One.
“The overwhelming majority of our player base is now on PlayStation 4 and Xbox One. Around 90%. In order to add new content at this time, and especially on the scale and scope of Rise of Iron, we would have to take away from those older consoles, you would have to lose something. We still wanna make sure that people playing on legacy consoles still have all the content that they paid for to date.”
Osborne further noted that, “We want to make sure that people who play Rise of Iron get a bunch of new content, that it’s worthy of the title of expansion, and delivers tons of new stories, cinematics, characters and places to visit, the new raid and the new gear and all that fun stuff.
“And we wanna do it in a way that doesn’t destroy the work that was done and the game that exists on PlayStation 3 and Xbox 360.”
The developer is working on getting previous gen players on to current gen though. An Activision spokesperson noted that, “We are exploring potential options for players to upgrade Destiny from last-gen to next-gen and will have more to say about that with our hardware partners soon.” Perhaps some kind of trade-in option for Destiny players?
Destiny: Rise of Iron is out on September 20th for Xbox One and PS4.