Detroit: Become Human Dev “Didn’t Want to Do Sci-Fi”

David Cage wants the world to "look familiar to the player".

Posted By | On 29th, Oct. 2015

Detroit Become Human

Quantic Dream finally revealed its newest project during Sony’s Paris Games Week show with Detroit: Become Human, which featured a nod back to the PS4 tech demo “Kara” in its protagonist. The game will serve as an interesting look at androids and their place in a contemporary society but focuses more on what makes us all human. In a recent video, director David Cage talked about avoiding too much science fiction when creating Detroit.

“We didn’t want to do sci-fi. We didn’t want to invent any technology that doesn’t exist in labs today. We wanted the world to look familiar to the player, so they really feel like ‘oh, I know this place. This is a real place,’ but at the same time be surprised around each corner.”

Though the city of Detroit definitely feels more futuristic, there is still that balance with the contemporary nature of the city that Quantic Dream is working to maintain. “Detroit is really a fascinating place. It’s a great place for industry, but also a great place for creative people and artists of all kinds. We thought well if one day an android industry has to appear somewhere, it should be in Detroit. It would be a logical place in many, many ways.

“We went there and really explored the city inside out and yes, we’ve seen the abandoned churches and the abandoned places. At the same time, we saw fantastic places, we met fantastic people and you could really feel the energy that was there and that was very, very inspiring.”

Detroit: Become Human will be out on PS4 with a release date still to be announced.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...