Also, a new trailer.
James Marsden, managing director of FuturLab, the team developing Velocity 2X for the Vita and the PS4, has given some new updates on the game and the team’s work on it so far and has also released a new trailer- check that out above.
“Artistically speaking, we wanted Velocity 2X to be the spiritual successor to Flashback (and indeed Another World), and also to create a level of atmosphere and production value that is rarely seen in 2D games,” Marsden said on the PS Blog while talking about the work the development team has done on the visual aspect of Velocity 2X.
Marsden claims that the team has done enough work to include several visual features to the game so far, some of which are dynamic environment lighting, bloom, light refraction and colour correction.
“There’s still plenty left to do,” Marsden wrote. “The artists have only just begun dressing the levels with all the effects at their disposal, and the design team still has many levels to design.
“Rest assured we’ll put every drop of energy we have into making this game a delight.”
For all the updates given by Marsden, click on the link provided above.
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