MindsEye is About 15 Hours Long, as Developer Aims for a “Meaningful, Well-Crafted” Story

"There's something about a really meaningful, well-paced, well-constructed, well-crafted story that players can immerse themselves in."

Posted By | On 30th, Mar. 2025

Build A Rocket Boy’s MindsEye received a release date recently and has caught some attention due to the creative mind behind it – former Rockstar North president Leslie Benzie. The new trailer introduces Redrock City, a city caught between controlling forces – Silva Industries and Mayor Vega – but it’s more of a “faux open world.”

Speaking to Eurogamer, the developer revealed that MindsEye is a linear narrative that will take about 15 hours to finish. Regarding this, assistant game director Adam Whiting feels there’s something about a “well-crafted story” in an industry looking for the next big live service hit.

“I understand that the landscape has changed, and. You know, games are so expensive to make I think that people are trying to build like, you know, big life service games. But I think there’s something to be said about just like a really meaningful, well-paced, really well-constructed, well-crafted story that players can immerse themselves in, that’s got moments of tension, character development, tender moments, and then moments of spectacle and drama.”

The greater vision is to provide something “at the end of a long day at the office, or whatever it is you’re doing with your days, just sitting at home and enjoying something that’s delivering a meaningful, well-paced story respectful of your time as well.”

MindsEye doesn’t follow the $70 pricing of contemporary triple-A titles, instead costing $59.99. Despite promising a linear adventure, you can get a Premium Pass and a Horde mode mission created in ARCADIA (the developer’s proprietary toolset) with the Deluxe Edition. The latter will deliver “new gameplay frequently,” though in what capacity remains to be seen.

MindsEye launches on June 10th for Xbox Series X/S, PS5, and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Black Myth: Wukong Received “Tons of Support” From Sony’s Content Ventures Team

Black Myth: Wukong Received “Tons of Support” From Sony’s Content Ventures Team

Sony Interactive Entertainment's Phil Rosenberg reveals that the team also worked with Stellar Blade, Genshin ...

MindsEye is About 15 Hours Long, as Developer Aims for a “Meaningful, Well-Crafted” Story

MindsEye is About 15 Hours Long, as Developer Aims for a “Meaningful, Well-Crafted” Story

"There's something about a really meaningful, well-paced, well-constructed, well-crafted story that players ca...

The First Berserker: Khazan Guide – The Best Farming Locations For Lacrima

The First Berserker: Khazan Guide – The Best Farming Locations For Lacrima

Here's how you can farm Lacrima quickly in The First Berserker: Khazan.

Nintendo Switch 2 Launches in June, Pre-Orders Going Live April 9 – Rumour

Nintendo Switch 2 Launches in June, Pre-Orders Going Live April 9 – Rumour

Nintendo is set to fully unveil the long-awaited console with an imminent Switch 2 Direct next week, on April ...

The Legend of Zelda Live Action Movie Will Release in March 2027

The Legend of Zelda Live Action Movie Will Release in March 2027

The movie is being co-produced by Nintendo and Sony Pictures, and directed by Wes Bell of Kingdom of the Plane...

Space Marine 3 Announcement “Doesn’t Mean the End of Space Marine 2 Development”

Space Marine 3 Announcement “Doesn’t Mean the End of Space Marine 2 Development”

Developer Saber Interactive says it is not done with Space Marine 2 post-launch support yet. "Far from it," th...