Disco Elysium – The Final Cut is a notably improved version of an already fantastic game, which, by default, makes it one of the better RPGs we’ve seen in years- but the game hasn’t launched without issues. On PS5 and PS4 in particular, it’s faced some technical problems, from voice over glitches, crashing issues, bugs that block progression in some quests, and the like. Developer ZA/UM has been working on addressing these issues, most recently with patch 1.2, and as you’d expect, more updates are on their way as well.
In a recently published update, the developer apologized for the game’s bumpy launch on consoles, and said that fixes for many of the aforementioned known issues are being worked on. Though a launch date for the upcoming patch 1.3 wasn’t provided, ZA/UM did have a list of the issues the update is planning on fixing. You can take a look at that below.
Disco Elysium – The Final Cut is out now on PC, PS5, PS4, and Stadia. It will be releasing for Xbox Series X/S, Xbox One, and Nintendo Switch this Summer. You can read our review of the game through here.
- Tons of Voice Over fixes
- Improved Kim pathfinding
- Fixed controller interaction during Seafort Dream
- Fixed controller interaction with The Pigs
- Fixed Sandcastle interaction
- Fixed car interaction
- Fixed instances where the tide never receded near the swings
- Fixes pawnshop healing interaction
- Fixed Thought Cabinet freezes
- Fixed save game bugs
- Fixes for Cutscene locks and edge-case interactions with controllers
- And little bit this and that, general house cleaning after stormy development!
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