Both Combichrist and Noisia have composed original music, to be played during combat, gameplay and cinematics, as well as numerous existing Combichrist tracks being licensed for the game too.
“It’s been an awesome experience working with Ninja Theory on the game. We had great freedom but were also bound by certain criteria typical in the game world.
“These are challenging boundaries (for example; consistency in sonics over 180 minutes of music) but also lots of space in terms of dynamics & progression and instrumentation being able to create soundscapes without having to worry about holding the attention of a dancefloor.
“Their music director was great to work with, good vibes. It’s great when you get to play to your strengths. Also, the game kicks ass! “ said Noisia bandmember.
“As an avid gamer myself I was honored to be asked to work on this project.
“I had a lot of fun digging myself into Dante’s psyche in order to create music to match the battle scenes and am equally as excited to license existing Combichrist music.
“I’m looking forward playing the finished game when it comes out,” said Any LaPlegua, Combichrist’s lead singer.
DmC is set for a 15 January North America and Europe, 17 January Japanese release dates on Playstation 3 and Xbox 360, with a PC release date to be announced.