Dragon Age: The Veilguard is a Mission-Based Game, Not Open World

"Everything is hand-touched, hand-crafted, very highly curated," says director Corinne Busche.

Posted By | On 11th, Jun. 2024

dragon age the veilguard

With 2014’s Dragon Age: Inquisition, BioWare delivered the series’ largest, most open-ended instalment, letting players explore a number of vast, open world maps at their own leisure, so it’s no surprise that many had been expecting that the series’ next game would do something similar, or maybe even go fully open world (especially since subsequent BioWare releases like Mass Effect: Andromeda and Anthem did so as well). It turns out, however, that Dragon Age: The Veilguard is not going to be open world after all.

Speaking to IGN, director Corinne Busche revealed that Dragon Age: The Veilguard is instead going to be a mission-based game, which means every location and all content in the game is going to be “hand-touched, hand-crafted, very highly curated”. That said, she assures that levels will still have opportunities for explore, branching paths, optional content, and what have you.

“We believe that’s how we get the best narrative experience, the best moment-to-moment experience,” Busche said. “However, along the way, these levels that we go to do open up, some of them have more exploration than others. Alternate branching paths, mysteries, secrets, optional content you’re going to find and solve. So it does open up, but it is a mission-based, highly curated game.”

And what exactly does that mean for the game’s side quests? Busche says players will find different kinds of optional quests throughout their journey, ranging from bite-sized to larger in scale, with the development team’s approach being to ensure everything is “hand-crafted and curated”, similar to the levels themselves.

“Some of them are [highly curated], especially when it involves the motivations and the experiences of the companions,” Busche said. “You’re really along on this journey with them. Others, you’re investigating a missing family… and the entirety of this bog is open up to you. You’re searching for clues, finding a way to solve their disappearance. So really it’s not a one-size-fits-all solution. But I do want to emphasize that hand-crafted and curated is our approach.”

Further details have also been revealed on Dragon Age: The Veilguard’s combat, hub location, companion characters, some of its character romances, while EA has also confirmed that the game will feature multiple graphics modes on consoles.

Dragon Age: The Veilguard launches this Fall for PS5, Xbox Series X/S, and PC. Check out its recent 20-minute gameplay deep dive through here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Windblown Early Access Plans Include New Mechanics, Lore, and Potential Console Ports

Windblown Early Access Plans Include New Mechanics, Lore, and Potential Console Ports

Motion Twin is currently focused on gathering feedback from players and polishing "everything that we think in...

Windblown Receives Action-Packed Animated Trailer, Out Now in Early Access

Windblown Receives Action-Packed Animated Trailer, Out Now in Early Access

From the team behind Dead Cells, the isometric hack-and-slash rogue-lite currently includes 12 weapons and fiv...

Call of Duty: Black Ops 6 is Out Now

Call of Duty: Black Ops 6 is Out Now

The latest title in the Black Ops series is playable on Xbox, PlayStation, and PC alongside Game Pass Ultimate...

Undisputed Has Sold 1 Million Units

Undisputed Has Sold 1 Million Units

Developer Steel City Interactive's CEO Ash Habib says the game has exceeded the internal sales forecasts by pu...

EA Sports College Football 25 Becomes the US’ Bestselling Football Game to Date

EA Sports College Football 25 Becomes the US’ Bestselling Football Game to Date

It beats a record previously held by Madden NFL 07, and has also become the second-highest selling sports game...

Tales of Kenzera: Zau Developer’s Next Game is Project Uso, an Afro-Gothic Isometric RPG

Tales of Kenzera: Zau Developer’s Next Game is Project Uso, an Afro-Gothic Isometric RPG

Project Uso is set in the universe of Tales of Kenzera: Zau, as a "darker" and 'more visceral" experience, wit...