Two early access titles are available for PC players starting today, with Goat Simulator Remastered, Persona 4 Golden, and more inbound.
These games gained the ire of gamers thanks to where the franchises are (or aren't) today.
One of the biggest problems with the game's development was shifting from a multiplayer-only title to a single-player adventure.
Voice actor Alix Wilton Regan also mentioned that she felt devastated for BioWare as a studio because of mixed reactions to the game.
In a video explaining the story of BioWare from 2017 onwards, Mark Darrah spoke about EA's general lack of support for the franchise.
Former Dragon Age writer David Gaider wrote about how the publisher "never quite knew what to do with" the fantasy RPG's marketing.
The free DLC weapons pack was previously released for the Xbox Series X/S version of Dragon Age: The Veilguard back in January.
Dragon Age: The Veilguard's UX designer spoke about how wanting to design a clean interface led to confusion for the testers.
BioWare's high-profile RPG joins the subscription service after launching over four months ago and failing to meet EA's expectations.
"Games need to directly connect to the evolving demands of players who increasingly seek shared-world features," the EA boss says.
Yet again, BioWare finds itself in hot water. How did we get here?
The studio recently restructured and cut several jobs following the commercial underperformance of Dragon Age: The Veilguard.
Larian's Michael Douse criticized EA, saying it should have avoided layoffs and provided a better economic foundation for BioWare.
An unspecified number of BioWare devs are moving to other projects across EA, while some employees have been reportedly let go.
EA's flagship football franchise contributed the most to the underwhelming performance, though Veilguard did little to help.
The update largely focuses on this new quality-of-life addition, along with a host of bug fixes for BioWare's latest RPG.
The sequel missed Electronic Arts' player projections by about 50 percent, contributing to reduced bookings alongside EA Sports FC 25.
Corrine Busche has confirmed that her next project is also in the "CRPG space" and upholds "the traditions of great characters."
Corrine Busche has allegedly left the Edmonton studio after working at Electronic Arts on several titles since December 2006.
Though they didn't provide the best gaming experiences of the year, these games were entertaining despite their various issues.