Watch the Veilguard take on Corius the Icetalon, fighting alongside the Grey Wardens in a massive conflict against the forces of evil.
Creative director John Epler says previous Dragon Age instalments chose to rely on cutscenes due to technological constraints.
Game director Corinne Busche acknowledges that it's "a much-requested feature", and says that it "would be pretty cool."
Mark Darrah, currently consulting on Dragon Age: The Veilguard, said it "massively" oversold Electronic Arts' internal projections.
The Arlathan Forest is disturbances in reality run amuck. Meanwhile, the Hossberg Wetlands see the Darkspawn roaming free.
Even if they disagree with how you handled a quest, your companions' bonds will still strengthen after completing quests together.
BioWare reveals new details on the upcoming fantasy RPG's cast of core companions, as well as Solas and Varric.
Each companion can equip unique gear and invest in Skills that complement Rook's build while also shoring up any weaknesses.
Ranking up the Caretaker's Workshop increases the maximum upgrade level for items and influences the level of discovered loot.
As players level up, they receive Skill Points to unlock new traits, passives, abilities, and Ultimates in tune with specific builds.
The Crossroads must be visited every time a new location becomes available, and it's brimming with secrets (and danger).
BioWare has revealed some of the game's UI customization options, which will let you tweak health bars, damage numbers, and more.
The upcoming fantasy RPG was confirmed to be a linear, mission-based game a while back, but BioWare says there's still plenty of room for exploration.
Primers and Detonators are essential for managing groups of enemies, while Ultimates like Warden's Fire can help turn the tables.
New gameplay highlights combat basics, how to build Stagger, and how to use different abilities to buff Rook and debuff enemies.
Learn more about customizing a Champion Rook and adjusting your build (and companions) before a fight against the Darkspawn.
Full HDR support, a field of view slider, class-specific key bindings, and an Ultra RT mode targetting high-end rigs are also confirmed.
BioWare's upcoming action RPG will feature support for ray tracing and Nvidia DLSS 3.1 on PC upon its launch at the end of October.
BioWare has revealed the RPG's PC requirements, with a solid-state drive optional at the bare minimum and mandatory otherwise.
The Deluxe Edition costs $90 on consoles and $80 on PC, providing multiple armor sets and weapons for Rook and their companions.