BioWare's long-awaited fantasy action RPG has wrapped up development ahead of its release on October 31 for PlayStation 5, Xbox Series X/S, and PC.
You can now listen to the main theme composed by Hans Zimmer and Lorne Balfe for BioWare and EA's upcoming fantasy action RPG.
The two musical heavyweights have been confirmed as the composers for the upcoming RPG, which is due out on October 31.
October is perhaps the most-packed month of video game releases this year. Here are all of the big titles and what's worth playing.
BioWare also confirmed improved resolution in Fidelity and Performance modes and the use of PlayStation's Spectral Super Resolution.
Stellar Blade, Rise of the Ronin, Resident Evil 4, Resident Evil Village, Star Wars Jedi: Survivor, and others will also receive PS5 Pro enhancements.
Find out the different passives and skill nodes the Mage and Spellblade Specialization offer to maximize Fire damage against enemies.
Watch the Veilguard take on Corius the Icetalon, fighting alongside the Grey Wardens in a massive conflict against the forces of evil.
Creative director John Epler says previous Dragon Age instalments chose to rely on cutscenes due to technological constraints.
Game director Corinne Busche acknowledges that it's "a much-requested feature", and says that it "would be pretty cool."
Mark Darrah, currently consulting on Dragon Age: The Veilguard, said it "massively" oversold Electronic Arts' internal projections.
The Arlathan Forest is disturbances in reality run amuck. Meanwhile, the Hossberg Wetlands see the Darkspawn roaming free.
Even if they disagree with how you handled a quest, your companions' bonds will still strengthen after completing quests together.
BioWare reveals new details on the upcoming fantasy RPG's cast of core companions, as well as Solas and Varric.
Each companion can equip unique gear and invest in Skills that complement Rook's build while also shoring up any weaknesses.
Ranking up the Caretaker's Workshop increases the maximum upgrade level for items and influences the level of discovered loot.
As players level up, they receive Skill Points to unlock new traits, passives, abilities, and Ultimates in tune with specific builds.
The Crossroads must be visited every time a new location becomes available, and it's brimming with secrets (and danger).
BioWare has revealed some of the game's UI customization options, which will let you tweak health bars, damage numbers, and more.
The upcoming fantasy RPG was confirmed to be a linear, mission-based game a while back, but BioWare says there's still plenty of room for exploration.