Media Molecule wants to “keep adding to it and keep improving it.”
Media Molecule’s upcoming game-slash-game creation toolset Dreams is currently in early access on PS4 and remains without a full release date, but it’s clear already that this is a game that – if things go well – both them and Sony plan on continuing to support and expand upon for a long time. Not too long ago, they talked about having a 10-year vision for the game, while recently, the developers also suggested that support for Dreams will continue well past the PS5’s launch.
In a recent interview with GamesIndustry, Media Molecule doubled down on that, re-emphasizing that they have a long vision for the game – this time mentioning 20 years instead of 10 – and mentioning that this is a game they want to keep adding to.
“Our goal for Dreams is to last for 20 years, and keep expanding it and keep adding to it and keep improving it,” said Media Molecule co-founder and art director Kareem Ettouney. “But most of the PlayStation model is designed for a game to come out, it hits the market, and it makes most of its returns in the first week, y’know? If it’s a big game, it survives for maybe two or three sequels.”
Interestingly, Ettouney also said that Media Molecule would even be interested in making “Pro versions” of the game to build on its foundations.
“We need to reach [an audience] and then grow,” he said. “But it’s definitely in our dreams to do Pro versions that are expanded. It just depends on a lot of things working out for us.”
That’s interesting, of course, because Sony have not yet confirmed plans for a PS5 Pro or anything of the sort. There was a recent rumour that said that Sony will launch the base PS5 and the PS5 Pro simultaneously– so it would be interesting to see how Media Molecule takes advantage of that with Dreams, if it does indeed end up happening.