Electronic Arts Completes Acquisition of Codemasters

EA CEO says it's "the beginning of an exciting new era for racing games."

Posted By | On 18th, Feb. 2021

f1 2020

Electronic Arts has announced its official acquisition of Codemasters for $1.2 billion. The latter was originally slated to be acquired by Take Two Interactive before the FIFA and Need for Speed publisher swooped in. EA CEO Andrew Wilson called this the “beginning of an exciting new era for racing games and content.”

“Racing fandom continues to grow worldwide, and the franchises in our combined portfolio will enable us to create innovative new experiences and bring more players into the excitement of cars and motorsport. Our teams will be a global powerhouse in racing entertainment, with amazing games for players on every platform, and we can’t wait to get started.”

Codemasters CEO Frank Sagnier said this was a “landmark” in the studio’s history and “an exciting day for our employees and players. The partnership with EA will enable our teams to take our highly-acclaimed franchises to new heights and reach a huge global audience through their player network. Together we can redefine the landscape of racing games to create even more compelling experiences for racing fans around the world.”

Codemasters has been known for a variety of racing titles including the F1 series, DiRT, GRID and Project CARS. Last year alone it published three big racing titles – F1 2020, Project CARS 3 and DiRT 5 – along with Fast and Furious: Crossroads. EA believed that Codemasters’ expertise with its racing titles would allow its own teams to “innovate further.” It also discussed “accelerating” the latter’s performance, providing resources like art and motion captures, localization, global publishing and marketing and much more.

While Codemasters racing titles will be published under EA, the latter isn’t necessarily slouching off. It currently has a new Need for Speed in development at Criterion which should receive more details this year. In the meantime, we’ll have to wait and see how its strategy for that title fares especially given the hits and misses for the franchise over the years.


Tagged With: ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Atomfall Developer Wants to Make More Games if it Can Find the Resources

Atomfall Developer Wants to Make More Games if it Can Find the Resources

Studio CEO Jason Kingsley spoke about how the developer behind Sniper Elite and Atomfall manages the scope of ...

The Elder Scrolls 4: Oblivion Remastered Includes All DLC – Rumor

The Elder Scrolls 4: Oblivion Remastered Includes All DLC – Rumor

The infamous horse armor is also allegedly included, which means the rumored remaster/remake could feature all...

The Elder Scrolls 6 – Former Bethesda Animator Believes Studio Won’t Expand Team for Development

The Elder Scrolls 6 – Former Bethesda Animator Believes Studio Won’t Expand Team for Development

Jeremy Bryant, who has worked with Bethesda on major games like Skyrim and Starfield, spoke about the company'...

Elden Ring Nightreign Trailer Outlines Raider’s Passive and Abilities

Elden Ring Nightreign Trailer Outlines Raider’s Passive and Abilities

Shrug off attacks with Fighter's Resolve, stagger large foes with Retaliate or summon Totem Stella to provide ...

Star Wars Zero Company Will Feature a Grittier Atmosphere Like Rogue One, Clone Wars

Star Wars Zero Company Will Feature a Grittier Atmosphere Like Rogue One, Clone Wars

Star Wars Zero Company wants to tap into the boots-on-the-ground atmosphere of some of the more beloved Star W...

The Elder Scrolls 4: Oblivion Remastered is Roughly 120 GB on PC – Rumor

The Elder Scrolls 4: Oblivion Remastered is Roughly 120 GB on PC – Rumor

The hotly rumored Virtuos remake/remaster is seemingly dropping later today for Xbox, PlayStation and PC, alon...