Ender Magnolia: Bloom in the Mist Update Adds New Game Plus

The Metroidvania action-adventure title's newest update also brings with it a boss rush mode, a boss rematch feature, and more.

Posted By | On 12th, Mar. 2025

Ender Magnolia Bloom in the Mist

Shortly after its release, developers Adglobe and Live Wire confirmed that Ender Magnolia: Bloom in the Mist would be adding boss rush and New Game Plus modes with a post-launch update. That update has now arrived.

Patch 1.1.0 has gone live for the acclaimed Metroidvania action-adventure title, with a boss rush mode now available in the Memories menu- where, incidentally, players can now also have rematches against every boss they’ve encountered in the game. Boss rush and boss rematches both also give Fragments as rewards.

The aforementioned New Game Plus mode, meanwhile, is unlocked only after you’ve seen a “specific” ending, and will feature a new Relic upgrade level to keep your progression going. Beyond that, the update also adds new items in the gallery to purchase with Fragments, a couple of bug fixes, and more. You can check out the full patch notes below.

Ender Magnolia: Bloom in the Mist is available on PS5, Xbox Series X/S, PS4, Nintendo Switch, and PC. Read our review of the game through here.

PATCH NOTES 1.1.0:

New features:

Test your skills by challenging the new “Boss rush” mode

  • Unlocked by defeating all the bosses in the game.
  • Accessed by the “Memories” menu, “Boss rush” tab from any rest point.
  • Clear times and best attempts are saved as records.
  • Receive “Fragments” by clearing the challenge. The number of fragment received depends on the selected difficulty.

Boss rematch feature

  • Accessed by the “Memories” menu, “Bosses” tab from any rest point.
  • Receive “Fragments” by clearing the challenge. The number of fragment received depends on the selected difficulty.

Carry over your progress and explore a harsher world with “New Game +”

  • Unlocked by clearing the game and seeing a specific ending.
  • Start the game from the beginning while keeping your parameters, skills and items.
  • All enemies will be of higher difficulty, starting the game on a chapter higher than the previous maximum, and bosses will have more aggressive patterns.
    Items related to quests will not carry over.
  • Items that were obtained previously will be replaced by either “Material” or “Junk” in New Game +.
    Items that were not previously obtained can still be obtained in New Game +.
    Items that were replaced in New Game + will be placed again when carrying data over a second time.
  • New “Relic” upgrade level (++)
    “Relics” that were upgraded to the “+” level can be upgraded again to the “++” level at the relic refinery.
    Upgrading a relic to “++” will further increase its effect or lower its slot cost.
    “Relics” that could not be upgraded before are still not upgradable.

Other additions

  • Add a set logic to Skill, Equipment and Relics to easily switch between equipments
  • Add new gallery items and costumes obtainable by spending “Fragments”.

Adjustments:

  • Adjust some events to make scenario specific triggers a bit easier to understand

Bug fixes:

  • Translation fixes
  • Small visual and gameplay fixes

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