Tim Sweeney talks about focusing on the development of several projects.
As reported by Eurogamer, Tim Sweeney spoke at Develop about the game and the studio’s approach for development. “Now we’re building several games at different scales. We’re building Fortnite, a PC online game which is a fun, sort of Minecraft meets Left 4 Dead.
“It’s a 35-person team. It’s not aiming to beat Call of Duty in terms of graphics. It’s more of a Pixar art style and a limited project in scope, just aimed at fun as opposed to massive breakthroughs in scale.”
“We’re building a bigger, triple-A shooter project that hasn’t been announced yet. And we’ve also internally started developing really tiny projects with two or three guys working together as a team for a few months in small scale game development.
“It’s really cool. We’re testing our development at all scales and learning it as we go. We’re trying to master development at every scale.”