In spite of all of its potential and exciting promises, Evolve is now truly dead and buried. What the hell happened?
Into the wild.
Our initial analysis suggests that both console versions are running at a solid 30 frames per second.
Chloe Skew from Turtle Rock Studios on what makes Evolve a unique experience.
What could Microsoft have up its sleeve for Gamescom?
Turtle Rock Studios' co-founder Chris Ashton gives us the low down on Evolve.