Fallout 4 Won’t Have Many Loading Screens, Howard Talks About Map Size

The world is going to be very dense, says Todd Howard.

Posted By | On 03rd, Jul. 2015

Fallout 4 c

I don’t know if Bethesda took this cue from Rocksteady, but apparently there won’t be many loading screens to deal with in the upcoming Fallout game. As we all know, loading screens are quite a hassle and games such as Skyrim had tons of them.

However this news comes as a ray of sunshine, as Fallout 4 seems to have a lot more vastness in terms of environments for players to get lost into. Todd Howard the director for Fallout 4, stated that there won’t be a loading screen when entering the city of Boston, and there will be a lot of buildings that you can just walk and enter inside seamlessly.

When asked about the size of the game’s map, Howard stated in an interview with DigitalSpy,  “I avoid answering that, and I’ll tell you why. If you look at our previous stuff, it’s kind of like that. We don’t actually measure it like that. Because Skyrim is one size, but the mountains take up a lot of space. That’s not really a game place, it’s in your way, you have to go around it, so we’re not really doing that. In the city, it’s very dense, but there is no load – like in Fallout 3, there’s a load – for areas of the city, we don’t do that. So it’s very dense, the buildings are tall, and a lot of them are open, so you can just walk in and around, so… it’s big. I wouldn’t say, you know, if you played Skyrim, I couldn’t tell you it’s X bigger, so we’re just saying it’s about the same size.”

Don’t expect an Arkham Knight-like design as there will be some loading screens that will occur when entering certain areas.


Tagged With: , , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Plucky Squire Sneak Peek Showcases Side-Scrolling Shoot ‘Em Up Gameplay

The Plucky Squire Sneak Peek Showcases Side-Scrolling Shoot ‘Em Up Gameplay

Watch Jot team up with Zip, who can turn into a jetpack and assist in navigating environments across multiple ...

15 Single-Player Games That Brought Non-Gamers into the Hobby

15 Single-Player Games That Brought Non-Gamers into the Hobby

Casual-friendly games with an enthusiast edge.

15 Worst Games of 2024 So Far

15 Worst Games of 2024 So Far

Even with so many winners, there's always bound to be some titles that don't measure up. Check out 2024's wors...

No Man’s Sky: Worlds Part 1 Massively Overhauls Planets, Water, Wind Simulation, and More

No Man’s Sky: Worlds Part 1 Massively Overhauls Planets, Water, Wind Simulation, and More

Planets are more life-life than ever, with floating islands, high-definition water, diverse frozen worlds and ...

Emio – The Smiling Man: Famicom Detective Club Announced, Launches August 29th

Emio – The Smiling Man: Famicom Detective Club Announced, Launches August 29th

As the culmination of the series, the mystery adventure sees Utsugi Detective Agency investigating the dreaded...

Like a Dragon, Judgment Studio Will Announce its Next Game at TGS in September

Like a Dragon, Judgment Studio Will Announce its Next Game at TGS in September

Ryu Ga Gotoku Studio has confirmed that its next major title will be revealed later this year at Tokyo Game Sh...