Far Cry 3 Mod Compilation Gives a Whole New Way to (Re)Play The Game

Let freedom – in insanity – reign wild.

Posted By | On 13th, Jan. 2013 Under News

So, finished Far Cry 3? Liberated all the outposts, collected all the signature weapons, garnered all the Relics (what, no? Get cracking then!) and just all around become the bad-ass you always envisioned? Well, if you’re finding the experience still a bit wanting, you can count on PC mods to keep the experience going.

Dubbed “Far Cry Nexus”, the Swartz Mod Compilation does what any good collection of mods should do: It changes things up. From simple tweaks as giving you all recipes and weapon unlocks to the wingsuit and second island available from the beginning to a rather interesting option to take control of a safehouse or leave it for pirates.

This mod features attachments mod with max attachment slots opened up, shotgun silencer attachments unlocked, silver dragon knife unlocked, wingsuit unlocked at start, all crafting recipes unlocked at start, modified wallet sizes to carry more money since you can end up with lots of money very easily in the game modified extra large ammo pouch size ammo amounts and modified amount of C4/Mines you can carry with various pouches.

All safehouses that you don’t keep are reconverted to hostile strongholds whenever you exit the game. Thus solving the problem of who do you blow up when you’re in the mood, aside from innocent civilians.

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