FIFA 22 Gameplay Reveal Shows off HyperMotion Technology, AI Improvements, and More

The developers at EA Sports go behind the scenes while talking about the biggest improvements in this year's game, while also showing plenty of new gameplay.

Posted By | On 21st, Jul. 2021

fifa 22

FIFA 22’s making some interesting changes to the way things work in the series this year, and the headlining change is, of course, the new HyperMotion Technology. In the game’s recent gameplay reveal, the developers at EA Sports dove deep into behind-the-scenes look at how the biggest improvements for this year’s instalment were crafted, while showing plenty of these in action with proper gameplay footage.

HyperMotion Technology is the big change, of course, and it’s evidently made animations a lot more fluid and organic during matches. Players move, strike the ball, make runs, and interact with each other in a much more realistic fashion, which is not only good to look at, but, as you might imagine, has a tangible impact on gameplay as well.

Things such as the AI improvements, improvements made to aerial battles, humanizing players with more bespoke and realistic animations and behaviours, better ball physics, completely rewritten goalkeeper animations, and much more are also shown off.

Of course, the majority of the reveal doesn’t show much gameplay- there’s some clips peppered in here and there, but we’re probably going to have to wait until tomorrow’s EA Play Live event to get a proper, extended look at the game. In the meantime, check out the video below.

FIFA 22 launches on PS5, Xbox Series X/S, PS4, Xbox One, PC, Stadia, and Nintendo Switch on October 1. Only PS5, Xbox Series X/S, and Stadia will get the big new improvements (including HyperMotion Technology). PC players are being left out for the second year in a row, since apparently EA didn’t want to deal with raising the minimum system requirements, while Nintendo Switch players are once again getting a legacy edition.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...