Fire Emblem: Three Houses Could Take Over 200 Hours To Fully Complete, Says Director

Strap in, because this is going to be a long one.

Posted By | On 08th, Jul. 2019

fire emblem three houses

Fire Emblem: Three Houses is going to be a big game. We’ve spent the last few months reporting on Nintendo’s slow tease of the game’s cast, which looks staggering in its size and scope. The game’s story seems to be taking a similar approach with time hopping and three distinct paths you can take. How big are we actually talking, though? Well, strap in, because according to the Director of the game, we’re talking over  200 hours.

At the Japan Expo in Paris, Directors Genki Yokota and Toshiyuki Kusakihara talked about various aspects of the game. When it came to the game’s length Kusakihara said it took him 80 hours to clear one of the three House paths without skipping cutscenes and dialogue. So that would be a total of 240 hours between the three paths without skipping anything, though even with skipping a lot we’re still easily talking over 200 hours here (thanks to Twitter user Stealth for translations from French website, jeuxvideo).

Of course, how distinct each path will be isn’t clear, but at the very least, to fully complete the game with each of the titular three houses is going to take a long while. Couple that with the recently announced expansion pass, and boy, Fire Emblem: Three Houses is looking like a long ride when it releases on July 26th.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Square Enix Says it Will “Shift to a Multiplatform Strategy”

Square Enix Says it Will “Shift to a Multiplatform Strategy”

"We will create a global environment that allows more customers to enjoy our major franchises and AAA titles, ...

Final Fantasy 7 Rebirth and Final Fantasy 16 Sales “Did Not Meet Our Expectations” – Square Enix

Final Fantasy 7 Rebirth and Final Fantasy 16 Sales “Did Not Meet Our Expectations” – Square Enix

Though both games received critical acclaim, neither has been able to generate enough profits to meet Square E...

Final Fantasy 16 Peaks at Over 22,000 Concurrent Steam Players Upon PC Release

Final Fantasy 16 Peaks at Over 22,000 Concurrent Steam Players Upon PC Release

Square Enix's action title has released for PC after spending over a year as a PlayStation 5 exclusive.

Nintendo and The Pokemon Company Are Suing Palworld Developer Pocketpair for Patent Infringement

Nintendo and The Pokemon Company Are Suing Palworld Developer Pocketpair for Patent Infringement

"This lawsuit seeks an injunction against infringement and compensation for damages on the grounds that Palwor...

God of War Ragnarok’s PC Version Will Feature New Gameplay Settings, Also Coming to PS5 and PS4

God of War Ragnarok’s PC Version Will Feature New Gameplay Settings, Also Coming to PS5 and PS4

Players will finally be able to tone down the frequency of companion tips for puzzles, while an audio descript...

A Quiet Place: The Road Ahead Dev Diary Details Intense Stealth Gameplay

A Quiet Place: The Road Ahead Dev Diary Details Intense Stealth Gameplay

Lead game designer Manuel Moavero reveals details on the core mechanics that will form the spine of Stormind G...