First news on Elder Scrolls: Skyrim’s gameplay – Combat

Posted By | On 25th, Jan. 2011

New info has come in for Bethesda’s anticipated fifth instalment to the Elder Scrolls series. Game director Todd Howard described combat in previous games as like “fighting with chopsticks” in a recent interview and hopes to create a more intuitive combat interface for Skyrim. Quick select menus will supposedly return, allowing you to alter your equipment on the fly. There is also talk of a two handed combat mechanic where any combo of weapons and spells can be mapped to your characters available hands. Sword and Fireball combo for the win!

Bethesda are aiming to create a more realistic melee fighting experience, utilizing the Havok engine to replicate sword clashes and camera shake effects. The pace of combat will also be set to gravitate more toward a balance between offensive and defensive fighting. Defensive manoeuvres will apparently focus on timed blocks and parries, rather than the standard held block seen in previous Elder Scrolls games.

Howard describes how “there’s a brutality to [the combat] both in the flavor of the world, and one of you is going to die. I think you get very used the idea that enemies are all there for you to mow through, but it doesn’t seem like someone’s life is going to end. We’re trying to get that across.”

A new narrative component has also been mentioned called Radient story, that will spawn random encounters that can lead to sidequests.

Thanks to CVG for the info.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...