FPS market is saturated, says Counter-Strike co-creator

"I don't think FPSes are as exciting as they used to be."

Posted By | On 01st, Mar. 2014

counter strike go 2

Counter Strike co-creator Minh Le says that the first person shooters of the modern day have grown unimaginative and aren’t as fun anymore, and admits that while he tried addressing this issue with his recent free to play title Tactical Intervention, the game fell short of his own expectations of it.

“I don’t think FPSes are as exciting as they used to be,” Le told Gamasutra. “I tried to contribute to fixing this, but I don’t think… Tactical Intervention has not succeeded in terms of addressing some of the problems. There’s some stuff in TI that I really enjoy playing, but other stuff like the hostage mode, it didn’t really pan out as well as I’d hoped.”

Le suggests that the FPS market has become over-saturated and that developers have now run out of fresh ideas, himself included.

“I think FPS games have gotten to the point where there’s not much more you can add to it,” he said. “Battlefield has really pushed it, and there’s not a whole lot more you can do to it.”

“To be honest, I think the FPS genre is just so saturated, and CS:GO has really just made it difficult for FPS games to compete in this market,” Le continued. “”CS:GO has done a great job of making the experience so polished. It’s got everything you’d really want from an FPS game. The whole presentation and everything is so… it’s just really difficult for us to really draw a crowd away from these guys.”

Later on, Le also went on to say that Tactical Intervention is no longer financially sustainable, given how little people play the game.

Do you agree with Le? Has the FPS genre become too saturated? Tell us in your comments.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...