Following its announcement of Frostpunk 2’s first-week sales, 11 bit studios has released a new technical hotfix. It addressed an issue resulting in crackling audio on some PCs due to higher-than-intended CPU usage. This should also mean better stability on MacOS.
Other fixes include Dark Mode not affecting performance on the second and third game speeds, district buildings being in the wrong category tabs, and more. The performance of city messages should also improve, while Nvidia Quadro GPUs can now utilize DLSS.
The development team is working on fixes for DirectX 12.x, and audio performance, which should arrive in the next hotfix. It’s also going through “keen observations” from players to use for upcoming adjustments, so stay tuned on that front.
Frostpunk 2 is available for PC, with Xbox Series X/S and PS5 versions in development. It sold over 350,000 copies, recouping its production and marketing costs. Check out our review here – we awarded it a nine out of ten for the increased scale, excellent presentations, and new systems.
Frostpunk 2 – Technical Hotfix v.1.0.2
- Fixed audio causing higher CPU usage than intended leading to crackling sound issues on some PCs and stability problems on MacOS
- Optimized Dark Mode so it no longer affects performance on 2nd and 3rd game speed
- Improved performance of city messages
- DLSS is now available on nVidia Quadro graphics
- Fixed buildings from different district categories appearing in the incorrect district tab
- Fixed an issue where the intro splash screen could be very loud for some users
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