GameWorks Flow Tech in DirectX 12 With Real-time Fire and Smoke Simulation Showcased By NVIDIA In New Video

Right before your eyes, watch it multiply.

Posted By | On 24th, Apr. 2017

GameWorks Flow is a brand new upcoming experimental rendering technology by Nvidia, which is supposed to be able to render fluids, and fluid objects and substances, such as fire and smoke, with far more accuracy and realism than is possible by traditional methods. The technology was introduced by NVIDIA last year, though it’s been in beta since. However, ahead of its integration into Unreal Engine 4, NVIDIA has released a brand new video, showcasing the technology implemented in DirectX 12.

The simulation below is in real time (which makes it that much more impressive), and apparently based on an adaptive sparse voxel grid- which, in simple parlance, means that the algorithm at work here can choose to focus on some areas of the simulation more than others, and then change that focus over time as it sees fit (which is particularly helpful for things like fire and smoke, which vary in luminosity and density over time).

You can check out the video below. It’s pretty impressive, and hopefully indicative of things to come.


Tagged With: , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

GTA 5, Dying Light 2, and Like a Dragon: Ishin! Lead PS Plus Game Catalog Lineup for November

GTA 5, Dying Light 2, and Like a Dragon: Ishin! Lead PS Plus Game Catalog Lineup for November

PlayStation Plus Premium subscribers will also get access to Resistance: Fall of Man, Resistance 2, Blood Omen...

All First-Party Xbox Games Could Potentially Come to PlayStation and Nintendo Platforms, Xbox Boss Suggests

All First-Party Xbox Games Could Potentially Come to PlayStation and Nintendo Platforms, Xbox Boss Suggests

“I do not see sort of red lines in our portfolio that say ‘thou must not,'" says Microsoft Gaming CEO Phil...

Xbox is Still Eyeing More Acquisitions, Phil Spencer Says

Xbox is Still Eyeing More Acquisitions, Phil Spencer Says

"When we can find teams and technology and capability that add to what we’re trying to do in gaming at Micro...

S.T.A.L.K.E.R. 2: Heart of Chornobyl – Everything You Need to Know

S.T.A.L.K.E.R. 2: Heart of Chornobyl – Everything You Need to Know

Almost 14 years since its original announcement, GSC Game World's survival shooter launches on November 20th. ...

Xbox Series X | S At 4 Years: Still Hanging On

Xbox Series X | S At 4 Years: Still Hanging On

Microsoft's current-gen consoles are four years old. How have they fared since launch, and are they worth pick...

Xbox Plans to Release a Handheld, but it’s a Few Years Away

Xbox Plans to Release a Handheld, but it’s a Few Years Away

Microsoft Gaming CEO Phil Spencer acknowledges expectations of an Xbox handheld, confirming that the company d...