Gears 5 Can Scale Upto 120 Frames Per Second on PC

PC version built from "the ground up" as per The Coalition's Rod Fergusson.

Posted By | On 21st, Jun. 2018

Gears 5

If you’ve been attempting to play Gears of War 4 at any point on Windows 10, be it from launch or presently, then a fair number of issues might have cropped up. Regardless, The Coalition is bringing Gears 5 to PC. In fact, it claims to be building it from the ground up for the platform.

Speaking to Wired, studio head Rod Fergusson stated that Gears 5 will target 60 FPS and 4K on the Xbox One X. “Our target is always 60fps, and we believe — with everything we’ve done, the learning we’ve taken from Gears 4, and the optimisations we’ve been able to do beyond that — that’s exactly what we’re going to be doing, 60fps at 4K.”

That being said, PC players will have many different types of options to choose from. “Having a game that we’re building from the ground up for PC [means players] will be able to take advantage of all the types of different PC optimisation options you can have.” Fergusson also noted that the studio can “usually get to” 120 frames per second.

“You’ll be able to max it to quite high. It’s still reasonably early, but we can usually get to 120fps. It’s obviously going to matter what hardware you’re using to get that — but it’ll be able to scale up that high, [if] the hardware can push it.”

This seems to indicate that The Coalition are still getting a handle on the specs required for that frame rate. Optimization and whatnot is still important at this stage, especially since Gears 5 will be releasing in 2019. If it did manage to effectively double the Xbox One X’s frame rate, then it would certainly help the Windows 10 version stand out as a worthwhile alternative.

The real question is whether various other PC issues, like reported crashes that seemingly persist to this day, will be avoided. We’ll have to wait for more information on that front so stay tuned.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Astro Bot, Elden Ring: Shadow of the Erdtree, and Silent Hill 2's remake also saw week-on-week increases in sa...

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

Nightdive Studios' survival horror remaster is officially due out in 2024 for PlayStation, Xbox, Switch, and P...

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

The first-person action-adventure title will release a week afterward, on December 9, for Xbox Series X/S and ...

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

Engine programmer Martin Griffiths reflects on the game reaching a "Very Positive" rating on Steam eight years...

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

Nightdive Studios' remaster of the 2002 classic has made the HP system "more forgiving" alongside adding more ...

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announce...