Sucker Punch’s new game was announced today at Sony’s Paris Games Week show at last. It’s Ghosts of Tsushima, a brand new ninja themed historical adventure set in Japan. And while we did not get to see much, if any, gameplay footage for the game, we definitely saw a pretty badass trailer- a trailer that, it turns out, was all in engine.
Speaking in an interview with official PlayStation channel, Sucker Punch’s Creative Director Nate Fox and Creative/Art Director Jason Connell confirmed that everything we saw was in engine- it was not CG. That’s pretty impressive, though again, remember, because it was not real time gameplay, it is not necessarily indicative of what the final game may look like.
They also both confirmed that the game has been under development at Sucker Punch for three years now; given that that was when inFamous: Second Son launched for the PS4, that timeline checks out, too.
Ghost of Tsushima is due out exclusively on the PS4; as of right now, we have no release date for the game, but hopefully it can make it some time next year.
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