Ghost Recon Breakpoint Patch Brings Improvements To AI, Matchmaking, Performance, and More

Also includes a couple of bug fixes.

Posted By | On 04th, Oct. 2019 Under News

ghost recon breakpoint

Ubisoft’s Ghost Recon Breakpoint has been available to Ultimate Edition owners for a few days, but now, the game is out globally, available to all players. And as is the case with most major releases these days, the game’s global launch comes with a patch.

Update 1.0.1 brings about a number of fixes and improvements. General improvements have been made to performance and stability, as well as to things such as the aim assists and voice and text chats. The PvP component, Ghost War, has also seen some issues addressed, for better stability during matchmaking.

The patch also makes some improvements to the artificial intelligence, with enemy AI’s detection having improved, while tweaks have also been made to loot placement and weapon balanced. Finally, some bugs in the game have also been addressed with the patch, such as infinite loading screens, connection errors, players getting frozen or stuck in place, and more. You can check out the full patch notes below.

Recently, Ubisoft also tinkered with the game’s in-game store, removing the option to purchase what they call “time savers.” Read more on that through here.

Ghost Recon Breakpoint is out now for PS4, Xbox One, and PC. For more information on the game, make sure to read our recent interview with the developers.



  • Polished aim assist.
  • Improved performances and optimizations.
  • Improvements to online flows.
  • Improved game stability.
  • Improved voice chat and text chat.


  • Improvements made to some menus for better understanding.


  • Improved gun sounds.


  • Polished matchmaking stability.
  • Polished Elimination and Sabotage game modes.


  • Fixed a number of flow issues (i.e. infinite loading, online errors).
  • Fixed an issue where the mark would remain on a player longer than intended.
  • Fixed and issue where some Milestones were not completed as intended.
  • Fixed a UI issue with the end match screen page.


  • Improved enemy AI detection.


  • Tweaked item spawns and loot placement on maps.
  • Tweaked and improved some weapon balance.


  • Fixed issues where players would get stuck in the world or fall under the map.
  • Fixed issues where players would have character freeze or get stuck after specific actions.

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