Tom Clancy’s Ghost Recon Breakpoint is a third person open world tactical shooter developed and published by Ubisoft.
It is the eleventh mainline Ghost Recon title and serves as a direct narrative sequel to the 2017 title, Tom Clancy’s Ghost Recon Wildlands.
Ubisoft will continue updating the game despite its poor start.
The free weekend comes in time for the Rainbow Six crossover.
Two Ubisoft properties collide.
The next generation upgrade comes with the new Title Update.
The open world shooter is finally getting the much-requested feature.
The much requested feature could be displayed at Ubisoft Forward.
Quality of life improvements and Gunsmith updates are also coming.
The developer is also busy with Episode 3 and the next class.
Players who own the game can invite up to three trial players for co-op sessions.
You can pre-load the game in anticipation of the free trial.
The story episode is out today with the highly anticipated Ghost Experience.
A second Splinter Cell crossover will come to Ghost Recon.
The long delayed mode finally has a set date.
Ubisoft says the "complexity of integrating this new mode" has been challenging.
Find out how you'll be taking down T-800s over the next week.
Team up with Rasa Aldwin and battle a horde of deadly T-800s.
Enemies will spot players from farther distances during combat, among other changes.
New trailer teases a likely-robotic entity from the future.
The shooter arrives with Stadia's unique feature.
The big update gets pushed back a tad.
However, the developer hopes to have it back up by the beginning of Act 3.
Swapping shoulders while in cover, increased stamina, and more also added.
The streaming service will have 14 more titles before the year ends.
Apparently, Breakpoint's performance had a massive impact behind the scenes.
Ubisoft Paris wants to fans to have a "gritty and authentic military experience."
Despite its many issues, Ubisoft is in it for the long haul.
Ubisoft CEO Yves Guillemot noted, "We didn't fully deliver on both games."
"We understand it has been seen as too big a store and that it was really not appreciated at all," says Ubisoft CEO Yves Guillemot.
The game's failure has made Ubisoft take a good, hard look at its pipeline going forward.
Unfortunately, there's a lot to dislike about Ubisoft's latest open world title.
Ubisoft will remove the cap entirely with title update 1.0.3.
Fancy a particular blueprint or attachment? Find out how to get it here.
Want to unlock all manner of skills or just get more Skell Credits? Here's how.
Reduced time to mark enemies, improvements to vehicle physics and more also coming.
Hardware sales see a significant drop.
A major step back for Ghost Recon.
Physical sales are unsurprisingly down from Ghost Recon Wildlands' launch.
Also includes a couple of bug fixes.
Ghost Recon Breakpoint executive producer Nouredine Abboud speaks with GamingBolt about Ubisoft's latest open world title.
The fight for survival begins today as Breakpoint launches worldwide.
Ubisoft says Skill Point, crafting, and weapon upgrade bundles were erroneously included.
Plenty of AMD technology is powering the open world shooter.
Breakpoint launches with a bang with this new trailer.
Auroa won't be quite so dangerous with these handy pointers.
Get a list of the various times the game will be available.
Solid gunplay and new mechanics make for decent holidays in Auroa but will it be worth the long haul?
Par for the course.
The open beta has been pushed back to an undetermined time.
Breakpoint aims to open the doors for many players.
Pre-loading for the open beta is currently live.
Ubisoft will "have more to share with you later in Year 1."
A Battle Pass-like system for cosmetics is coming with 100 items per Episode.
Several key things get tweaks from the closed beta.
Also, Lil Wayne is here.
"There are plenty of things, hundreds of hours of game," says creative director Eric Couzian.
The developers wanted a "smoother" progression system.
A simple enough question, I suppose.
Those who preorder get a chance to try out the game until September 9.
Breakpoint is making a lot of interesting changes to the Ghost Recon formula.
Get a look at Walker's descent into villiany.
New five-hour long adventures will be added in each episode throughout Year 1.
Ubisoft takes an unorthodox approach to explaining the open world shooter's mechanics.
Ubisoft reveals the requirements all the way up to Ultra.
Progression will also be shared between PvE and PvP.
Microsoft's presence at Gamescom is fairly strong - here's what to expect this Monday.
Gears 5's Horde mode, Empire of Sin's gameplay reveal, and more announced for August 19th's show.
Unfortunately, attendees will only see a theater demonstration for the next Watch Dogs.
AMD Fidelity FX support, eye-tracking, and a standalone benchmark are also included.
The second test will be open to select players soon.
Everything you need to know about Tom Clancy's Ghost Recon Breakpoint.
Ubisoft is ensuring that Breakpoint's systemic nature allows players to play the game the way they want to play it.
Eric Couzian talks about the various missions and the stuff that punctuates them.
Ubisoft also announced that a beta for the game will go live on September 5.
Along with "one or two more things" as per CEO Yves Guillemot.
The developers talk about trying to find a balance between realism and fantasy.
The work of Skell Technology poses an imminent threat to the entire world in Breakpoint's newest trailer.
Creative director Eric Couzian claims the game boasts "hours and hours of gameplay."
Weapons and gear will be broken up into five rarities.
You won't be able to play Breakpoint offline.
The introduction of raids was a "natural progression", says Ubisoft's Sebastien Leprestre.
The game's villain, played by Jon Bernthal, has "a conflict deep within him."
Solo players will instead have a drone to help them with Sync Shots.
It won't be on Steam, much like Ubisoft's other recent releases.
Pre-orders receive three days early access to the game.
Check out the first screenshots of the open world shooter.
The Ghosts travel to Auroa to battle a new threat and heaps of drones.
A mistake by Ubisoft showed the next Ghost Recon a little ahead of schedule.