Ghost Recon Breakpoint – Battle Rewards Deactivated Due to Issues

However, the developer hopes to have it back up by the beginning of Act 3.

Posted By | On 09th, Dec. 2019

Ghost Recon Breakpoint

Ubisoft Paris has been making some headway in improving Ghost Recon Breakpoint, fixing a number of bugs and releasing the first raid, Project Titan. However, it’s battle pass-like Battle Rewards system is facing some issues. The Daily Battle Point (BP) cap may be gone but players are reporting issues with receiving rewards after Act 2 launched last week.

To address this, the Battle Rewards system will be deactivated until the developer has “implemented solutions to prevent reported issues from reoccurring.” Players will receive every single reward from Act 1 and Act 2 next week. The only exceptions are the Hill and Walker figures which will be provided after the studio has “resolved the issues with the items.” The current aim is to have Battle Rewards ready by the time Act 3 rolls around.

In the meantime, players can accept a new title update on December 18th which will improve enemy AI and add night vision goggles. That’s in addition to bug fixes and revamps of the base jumping. Project Titan is also slated to receive two more difficulty modes – Easy and Heroic – in early 2020. Stay tuned for more details.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...