Ghost Recon Breakpoint’s Immersive Mode Launches March 24th

The long delayed mode finally has a set date.

Posted By | On 06th, Mar. 2020

ghost recon breakpoint

When the annals of video game history are written, Ghost Recon Breakpoint is going to get a special entry, for all the wrong reasons. Despite following a wildly successful predecessor and coming at a time when Ubisoft was flying high, the game was an infamous flop. It apparently did so bad, it caused the company to restructure their entire game schedule and mindset. Regardless, Ubisoft has committed to updating the game, and now we know when the much anticipated Immersive mode will finally come.

The Immersive update has been delayed before, but will now come out near the end of this month, on the 24th. Immersive mode will get rid of gear levels, with limited health and resources, making it a more straightforward and intense affair. Along with Immersive mode, you can also create custom ways to play, including tweaking your stamina, health regeneration, how many weapons you can carry, even how you react to being shot, and much, much more. You can play in co-op with people who are playing in any of the three modes: Regular, Immersive, or Custom.

Ghost Recon Breakpoint is available now for PlayStation 4, Xbox One, PC, and Stadia. You can see the breakdown of the upcoming update in the trailer below.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...