Gigantic: Resolution Compromises Are Expected To Hit A Steady 60fps on Xbox One

Some development updates on Gigantic.

Posted By | On 22nd, Dec. 2015

Gigantic

There aren’t a ton of details available about Gigantic a new MOBA shooter that is set for release at some point in 2016 and is being developed by Motiga studios but a few more pieces of information about the game have started to trickle out this week. We know the game is slated for a PC and Xbox One release and there is going to be a beta in the early part of 2016. Now we’re getting a little more information about the mechanics and the look of the game.

VP of Product Development James Phinney recently held an AMA on Reddit where he and other members of the development team made themselves available for some questions about the game. Among the information the developers were willing to divulge was that there might actually need to be some resolution compromises in order to get Gigantic to run at 60fps on the Xbox One. “We’ll see, but I would expect some resolution compromises for steady 60 fps, especially in the thick of combat.” Phinney said.

CEO Chris Chung took to the keyboard in order to tell people that at present, the company isn’t using DirectX 12 and instead Gigantic is being built using DirectX 11. Finally, the company talked about the fact that it has recently laid off a number of team members. Chung said that while the decision was quite painful the cuts that were made were done in a way so as to not hurt the development of Gigantic or delay its eventual release.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...