Grand Theft Auto V New Details from Live Demo: HUD Mockup, Graphics Comparison and Realistic Fish

You damn right they swim away.

Posted By | On 29th, May. 2013

GTA V (13)
A Reddit user, who attended the demonstration that Rockstar Games recently held in Warsaw, Poland for Grand Theft Auto V, recently held an AMA and answered any questions relating to the game that was showcased. Despite the user deleting his account and the replies, we managed to retrieve a saved version of the page with the details.

The gore will reportedly be on the level of GTA IV, but other aspects such as bullet holes and all is still iffy.

When asked for the biggest difference in GTA IV and V, the user stated that, “GTA V has this magical thing called colours”. Also, “It looked better than IV, definitely, but it wasn’t trailer-level. I’m quite sure I’ve noticed aliasing on more than one occasion.” However, it is at least as good looking as Red Dead Redemption.

The weapon wheel will be similar to Red Dead Redemption though. When bringing up a weapon, time “slows down, so you could see a rocket shot by Trevor from above hit a car in slow-mo.” However, “They said it could change any minute – that is exactly the kind of things they are fiddling with right now, so keep in mind it could change before release.”

A mock-up HUD was also provided by another user on the forum based on the description given. It looks something like this:

GTA V_hud mockup

Camera angle when aiming gun is somewhere between that of Max Payne 3 and RDR. As for the shooting and addition of Euphoria physics, the user stated that, “Nothing particular stood out in that respect.” Enemies did take damage in a GTA-like fashion however, which means plenty of bullets to kill them.

The frame rate and gameplay was smooth though, with “no hiccups” and it was constant at 30 frame per second. This was on a PS3 debug unit.

As for the radar: “The way that radar content is slightly 3D and rotates with you will make driving a little bit easier, it looked kind of weird with rectangular radar instead of circular, but by the end of the presentation it didn’t bother me, so I doubt it’ll be a big deal.”

He also stated that the “water was surely the best looking part of the game”. And yes, with their advanced AI, the fish actually swam away from the player.

Grand Theft Auto V is currently slated to release on September 17th for Xbox 360 and PS3.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...