PC version features “better shadows, higher res car reflections” according to Codemasters’ Richard Kettlewell.
GRID: Autosport may not be GRID 3, but Codemasters is promising to make things bigger and better than last time, going as far to include a cockpit view for enhanced realism. Interestingly, it’s also gone from bigger to smaller in at least one case, as senior producer Richard Kettlewell and GRID: Autosport producer Clive Moody revealed to PCGamesN that the optional texture pack that would release for the PC version went from 30 GB to 5 GB..
Kettlewell also revealed that the PC install size to be 11 GB, 16 GB including the texture pack. “Everything’s just a bit bigger and higher res detail on PC. Better shadows, higher res car reflections – that’s something else we’ve put a lot of work into on Autosport, getting the car paint effect to look as authentic as we possibly can.”
Moody also stated that, “We’re locked to 30FPS on console, we’re clear on PC. 60FPS is really nice, it gives you a great experience. And, it can be played on a three displays. It has full peripheral support – wheels, controllers…”
GRID: Autosport will be out on Xbox 360, PS3 and PC on June 27th.