But the mode is experimental according to programmer Joe Ludwig.
So the bad news it: Valve Software still hasn’t announced anything regarding the release of the eagerly anticipated Half Life 3, forget Half Life 2: Episode 3. However, Half Life 2 has received Oculus Rift support in an announcement made on the VR tech’s forums by Valve programmer Joe Ludwig.
“This port is a bit more raw than [Team Fortress 2] was when it shipped, so we would appreciate hearing about any bugs you find. Just like in [Team Fortress 2], this mode is experimental, so we really want to hear what you think.
Some issues include the HUD being “dim and hard to read” and “zoom UI shows up in a quad in the middle of the screen instead of on the edges of the screen.”
Support for SteamPipe, a new content delivery system for the platform, has also been added. Half Life 2 joins Team Fortress 2 in supporting the VR headset, with titles like Portal and Left4Dead expected to follow.