Details sound great.
We reported last time that Halo 4 will be getting ton of new modes which not only adds new FFA modes that cater toward hardcore players but a lot of new maps like Haven, Adrift, Complex, Solace and Abandon.
Now we have a bit more details on these new modes courtesy of Jessica Shaw from Halo Waypoint. (Via Decrypted Tech)
Oddball and King of the Hill will last 12 minutes and you have to score 100 and 50 points to win. “If you’ve been dominating these modes with teammates, see how the game changes when it’s every Spartan for themselves,” said Halo Waypoint’s Jessica Shea.
We also reviewed the game here, and as expected it blew us away.
Here are the details for the two modes. Let us know what you think in the comments section below.
-While holding the ball, if your closest rival or the game leader is close to killing you, try throwing the Oddball away from them to deny them points.
-The Oddball is an instant kill with a melee attack. This is a huge help up-close.
-While holding the Oddball, remember that others can see your location.
-Grenades and weapons with high impulse will push the Oddball away. Use this to prevent an enemy from picking up the ball.
King of the hill:
-The points fanfare now counts up above your reticle. Keep an eye on exactly how many points you’re earning while in the hill.
-Timing when you go into the hill is a big game changer. It’s often best to clear out enemies before rushing in.
-Targeting your competition is huge. Take down your closest rivals vying for each valuable point in the hill.
-When a hill reaches 5 points or less, the next hill will be highlighted on your HUD as “INCOMING”. Keep an eye on this, and plan your moves in advance.
-On maps with vehicles, use them to help dominate a hill (and earn special vehicle hill medals while you do it!).
Are you ready for the change? Do you think Bungie are going the right way by implementing these changes so early?