Halo 5 Guardians: 343 Industries On Weapon Tuning And Spartan Abilities

343 Studio Head Josh Holmes explains gameplay changes in Halo 5.

Posted By | On 07th, Jun. 2015

Halo 5: Guardians

The weapons and abilities that were available to Spartans in the Halo 5 beta testing period are being tweaked to help balance them. This includes tweaks to the bullet magnetism and per-weapon individual balance tweaks. In regards to the weaponry, 343 Studio Head Josh Holmes has said, “This has been improved since beta. All weapons have gone through substantial tuning as a result of feedback and data.”

He goes on to talk about the divisive smart-scope ability, saying, “Smart-Link transitions (in/out of zoom) have been sped up substantially since beta. Sniper Rifle was a big offender in beta and has had perhaps the most change, but all weapons are much faster to zoom in and out and it makes a big difference in the flow of combat”

Talking about the charge ability, Holmes explains that it’s third person because it, “gives players an opportunity to see their Spartan perform the move”, but more importantly because they had previously tried first person and it didn’t work. Speaking about this, he said, “We’ve experimented with first person charge, but it’s impossible to get it to read clearly without extending the range beyond what makes sense for balance.”

Finally, the ground-pound ability has been rebound to a new button, but we don’t know which. Talking about the risk/reward power, Holmes has said, “This will still be a risky move that should be used situationally, but executing the move feels much more fluid and intuitive.”


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...