Halo 5: Guardians Has In-Engine Character Models In Reveal, Doesn’t Have Split Screen

The game won't have split screen co-op because 343 wants to stick to 60fps across the board.

Posted By | On 10th, Jun. 2015

Halo 5 art

Halo 5: Guardians is Game Informer’s game of the month so it’s a safe bet we’ll start getting more info about the game fast and furiously. One of the features we got a real good look at in the unveiling was the character models for the game. The good news, coming out today is that the character models we did indeed get a look at are all in-engine. 343 Industries’ Frank O’Connor took to the popular NeoGaf forums in order to discuss the game a little bit and divulged that piece of information.

The developer also said that when the company does its full and official reveal at E3 next week, all of that reveal will also be in-engine. While this is all very welcome news to to fans of the long-running series because it means that whatever peek they get at the game at E3 and in Game Informer is what they can expect to see when the game finally gets its long-awaited release. Unfortunately for those who love to play co-op in these types of games, O’Connor did also let a piece of bad news slip.

Because of the demands of the graphics for Halo 5: Guardians, the game won’t feature a split screen co-op. In the same thread, the developer acknowledged he knew this was going to be disappointing to some but explained it was indeed to keep to the 60fps goals of the game. “Anyway yes, it’s a bummer but 60fps had to take precedence. It’s not just aesthetics- the entire simulation is built on that framerate.”

Halo 5: Guardians is set to release for the Xbox One this fall though an official release date is not yet known.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...