Halo Infinite Gets New Details On Combat, Vehicles, And More

The game's sandbox team breaks down various aspects of the upcoming shooter.

Posted By | On 29th, Jan. 2021

halo infinite

Halo Infinite seems to be on track for releasing sometime this Fall after being delayed out of 2020. After said delay, there hasn’t been much from developer 343 Industries on the project. Now, though, the silence seem to be slowly breaking as part of some promised monthly updates on the game. Today as part of an “Inside Infinite” Q&A, the game’s sandbox team had several things to talk about, particularly about the game’s combat.

The conversation takes place between Community Manager Brian Jarrard and a couple of the people involved in the game’s multiplayer and sandbox design. It’s a lengthy piece in which they talk in length about the “Halo Combat Doctrine,” the team tries to follow, and how they aim to balance things like movement with kill time and the game’s health system.

A big focus on the talk is also the role of vehicles. They talked about the beloved Warthog, which sounds like it’ll be familiar to fans. They also detail how the team views vehicles as “tempo pieces” for encounters that are used and placed to create diverse encounters. You can read the full Q&A at Halo Waypoint through here.

Halo Infinite is set to release this Fall for Xbox Series X/S, Xbox One and PC. The team is currently said to be doing what they can to optimize the game for all platforms.


Keep On Reading!

The Expanse: Osiris Reborn Highlights Asteroid Assault in New Trailer, Voice Cast Partially Revealed

The Expanse: Osiris Reborn Highlights Asteroid Assault in New Trailer, Voice Cast Partially Revealed

Owlcat Games showcases how a simple decision can lead to significant developments (and a new companion) in the...

WARDOGS Season 3 Gameplay Highlights Limited Mode and New Map, Infrared Range Finder Removed

WARDOGS Season 3 Gameplay Highlights Limited Mode and New Map, Infrared Range Finder Removed

The season will last roughly three months and even includes XP catch-up bonuses for those who will be busy pla...

GTA 6 Crosses $1 Billion Revenue and 10 Million Sales About a Week Before Launch – Rumor

GTA 6 Crosses $1 Billion Revenue and 10 Million Sales About a Week Before Launch – Rumor

PS5 reportedly continues to dominate with 7.73 million copies sold and $751 million in revenue, according to S...

Phantom Blade Zero Guide – What To Do After Completing the Game?

Phantom Blade Zero Guide – What To Do After Completing the Game?

Not satisfied with the default ending? Want more from S-Game's hack-and-slash? Here's what to do after finishi...

What If GTA 6 Makes You Forget What Mission You Were On?

What If GTA 6 Makes You Forget What Mission You Were On?

Any open-world game is going to be judged on what it lets you get up to when you’re hell-bent on ignoring it...

VOID/BREAKER 1.0 Review – VR Troopers

VOID/BREAKER 1.0 Review – VR Troopers

If you're looking to fill the void left by Saros, then Stubby Games' shooter isn't quite it, but it still has ...